Publication Date
2005
Abstract
Video games, like motion pictures, failed to qualify for First Amendment protection until well after they emerged as a medium. Today, a number of courts have held that such games constitute a form of expression and do not fall into any recognized category of unprotected speech. Nevertheless, a number of commentators have called for limited constitutional protection for video games, predicating their arguments on a variety of grounds, including the alleged deleterious effects of such games on children. This Article responds to these commentators and defends recent decisions extending protection to video games.
Recommended Citation
Salamanca, Paul E.
(2005)
"Video Games as a Protected Form of Expression,"
Georgia Law Review: Vol. 40:
No.
1, Article 4.
Available at:
https://digitalcommons.law.uga.edu/glr/vol40/iss1/4
Included in
Commercial Law Commons, Computer Law Commons, Constitutional Law Commons, Entertainment, Arts, and Sports Law Commons, First Amendment Commons, Gaming Law Commons, Internet Law Commons